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A Beginner's Guide To Machine Learning with Unity

A Beginner's Guide To Machine Learning with Unity
A Beginner's Guide To Machine Learning with Unity, Advanced games AI with genetic algorithms, neural networks & Q-learning in C# and Tensorflow for Unity
Created by Penny de Byl, Penny @Holistic3D.com
English
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What you'll learn
  • Build a genetic algorithm from scratch in C#.
  • Build a neural network from scratch in C#.
  • Setup and explore the Unity ML-Agents plugin.
  • Setup and use Tensorflow to train game characters.
  • Apply their newfound knowledge of machine learning to integrate contemporary research ideas in the field into their own projects.
  • Distill the mathematics and statistic behind machine learning to working program code.
  • Use a Proximal Policy Optimisation to train a neural network.
  • Requirements
  • You should be familiar with the Unity Game Engine.
  • You should have a working knowledge of C#.
  • You should have a healthy appreciation for mathematics and statistics.
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