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Design Patterns for Game Programming

Design Patterns for Game Programming
Design Patterns for Game Programming, An exploration of robust modularised code building for games with Unity 2019 and C#.
  • HIGHEST RATED
  • Created by Penny de Byl, Penny @Holistic3D.com
  • English
  • English [Auto-generated]


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What you'll learn
  • How to create robust, reusable modularised code for use in games programming.
  • How to implement repeatable solutions to address common game programming problems.
  • Requirements
  • Be able to program in C#.
  • Have used the Unity Game Engine at a Basic Level.
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